About

Current Position
- Assistant Professor, Department of Software Science, Dankook University
Background
- Ph.D. in Computer Science, Yonsei University
- Game Client Programmer, Nexon
Professional Certification
Unreal Engine Authorized Instructor
Research Focus
- Extended Reality & Human-grounded AI Exploring how AI senses, adapts, and collaborates within the human experience.
- I integrate experimental XR and multimodal AI to redefine perception, presence, and coordination in immersive systems.
Research
Publicationsπ View on Google Scholar
2026
- #9#9Disruption Timing as Information Structure: Collective Recovery in Multi-User Virtual RealityAcceptedBK21 CS Top-Tier ConferencePresented at ACM CHI 2026
- #8#8How Much Is Too Much? Comfort Envelopes for Distortions in Virtual Reality InteractionAcceptedBK21 CS Top-Tier ConferenceJCR Top 6% (Q1) JournalIEEE Transactions on Visualization and Computer Graphics (TVCG)Presented at IEEE VR 2026
2025
- #7#7Social Pseudo-Haptics in Collaborative Virtual Reality: Using Delay to Signal Effort AttributionPublishedBK21 CS Top-Tier ConferencePresented at ACM VRST 2025
- #6#6PresenceLens: Interpreting Dynamic Presence in Virtual RealityPublishedBK21 CS Top-Tier ConferencePresented at IEEE ISMAR 2025
- #5#5PACT: Modeling Coordination Dynamics in Scale-Asymmetric Virtual Reality CollaborationPublishedBK21 CS Top-Tier ConferenceJCR Top 6% (Q1) JournalIEEE Transactions on Visualization and Computer Graphics (TVCG)Presented at IEEE ISMAR 2025
2023
- #4#4βTo Be or Not to Be Me?β: Exploration of Self-Similar Effects of Avatars on Social Virtual Reality ExperiencesPublishedBK21 CS Top-Tier ConferenceJCR Top 6% (Q1) JournalIEEE Transactions on Visualization and Computer Graphics (TVCG)Presented at IEEE ISMAR 2023π Best Journal Paper β Nominated
2022
- #3#3Dynamic Optimal Space Partitioning for Redirected Walking in Multi-User EnvironmentPublishedBK21 CS Top-Tier ConferenceJCR Top 3% (Q1) JournalACM Transactions on Graphics (TOG)Presented at ACM SIGGRAPH 2022
- #2#2Studying the Effects of Congruence of Auditory and Visual Stimuli on Virtual Reality ExperiencesPublishedBK21 CS Top-Tier ConferenceJCR Top 6% (Q1) JournalIEEE Transactions on Visualization and Computer Graphics (TVCG)Presented at IEEE VR 2022Invited talk at ACM SIGGRAPH Asia 2022π Best Journal Paper β Nominated
2021
- #1#1Character Detection in Animated Movies Using Multi-Style Adaptation and Visual AttentionPublishedJCR Top 3% (Q1) JournalIEEE Transactions on Multimedia (TOM)
Academic Service
Conferences
- IEEE VRReviewer2023 β Present
- IEEE ISMARReviewer2022 β Present
- ACM CHIReviewerβ¨ Special Recognitions for Outstanding Reviews Γ3 (2026)2026 β Present
- ACM VRSTReviewer2024 β Present
- ACM IUIProgram Committee (2026)2026 β Present
Journals
- IEEE Transactions on Visualization & Computer Graphics (TVCG)Reviewer2023 β Present
- IEEE Transactions on Multimedia (TOM)Reviewer2023 β Present
- Scientific ReportsReviewer2024 β Present
- Virtual RealityReviewer2024 β Present
Contact
Join Us
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Open Positions
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